The world of Thorin is steeped with legends of gods and wars and heroes.
Beasts of strange and wondrous powers roam the lands and armies threaten
war with every marched step.
is the birth of the Renaissance and beauty is captured in art, song, and
dance. These are the times of invention, of plague, of war, of art,
science, and magik.
Thorin is a world immersed with
sentient life of all forms. Among the populace are humans, Kanis, Phylinx,
and goblin-kin. These are the days of chivalry, of knights and maidens,
and of dragons and magic. As with all peoples, Thorin is divided.
Map of Thorin -
The Tome, Chapter 1
An Empire is Born
A World Divided
The following timeline is by far incomplete and only takes into accounts
major changes in the continent of Thorin.
In the beginning - Legends talk of an ancient civilization of gods
that built massive temples to attest their greatness. Mortals worshiped the
gods through song and dance and deeds, and life was good.
But as with all great civilizations, corruption and greed began to take root.
Gods from all the stars walked with mortals. Eventually mortals began to think
themselves equal to the gods. Thus began the Sundering.
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Man-God Wars - The war in the heavens began as the gods battled each
other over the souls of mortals and calamity ensued. Thunder and lightning
crossed the skies and stars fell to earth. Desperate, the gods who allied with
mortals gave them power, and the mortals joined the war. Thus began the Man-God
War raged for beyond an age and the gods of Heaven triumphed. As punishment
the world was remade and the morals were purified.
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Rebirth - The land and sea were reformed, fire consumed the skies, and
all of the world was changed. Thus the world was named Thorin, the Broken Lands.
The gods of heaven allowed the land to heal and seeded the world with life.
They brought from the purifying fires a mortal man, Zacharias, to whom they
bestowed power. And from earth and sea and air and fire Zacharias did make
goblins, ogres, trolls, and beasts of the land. And the gods were pleased with
his work and returned to the heavens.
So too did rise
humans, Kanis, Phylinx, and human-kin.
When the gods returned, they sought to
destroy humans, but Siverandora unleashed the powers of the gods
and brought magik to the world. With these powers, they guided the human-kin
through the lands and prospered while the goblin-kin turned on each other in
battle. Zacharias ascends to the heavens.
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Age of Nomads - The gods rejected Thorin and returned to the heavens to slumber and the
goblin-kin and human-kin were left to their own vices. Siverandora guided the
human-kin to the center of the continent, to a prosperous land and she ascended. After
Siverandora's ascension, the human-kin separates and sought lands elsewhere. The
Age of Nomads is highlighted with few lasting communities and little information
exists about this time.
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Age of Kings - As nomadic tribes began to settle, Thorin was divided by several kingdoms, each with
differing ideals, structures, laws, and currency. Wars seem unending over petty
land disputes or for political reasons. During this time, the Book of Zecharias
is discovered and translated. Through the ideals gleaned from it's pages, the
Kingdom of Endrak is formed.
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Rule of Endrak - The Rule of Endrak is dominated by the Empire's
control over the entire southern half of the continent.
Pre-empire - The Kingdom of Endrak spreads its authority through
pacts and war, spreading the word of Zacharias as its guiding
principals. Many nations submit peacefully to Endrak's authority while
others are conquered by sword and spear.
0 - Emperor Emiliak conquers the East Kingdom of Jaf'al-arie and
now controls territories from the East Oceans to the West Oceans.
Emiliak declares Endrak an Empire.
4-5 - Peasant's revolt begins in the West. Thousands are slain
and order is restored.
7 - Emiliak dies. He is replaced by his son Lukť the Wise.
Luke establishes a court system based on wealth. Fines replace death as
the primary punishment for most crimes. Creates a series of roads to
link major cities and improve trade.
38 - Luke the Wise dies. The third Emperor, Hierkiem, takes
the throne. He continues the traditions of Emiliak and Lukť.
43 - Emperor Hierkiem dies. Religeous fanatic, Solaran, takes
44 - Solaran declares Zecharias and his book as the official
religion of the Empire and persecutes all others.
46 - Solaran enacts the laws of Humanus-Exaultum, which allows
humans to own non-human slaves. Prior to this, only nobles and those
wealthy enough to pay the slave tax were allowed to own slaves. Slavery
of humans was still permitted only to the rich. Solaran opens the first
temple of sorcery and is known to study the darker aspects of the arts.
46-47 - The Goblin Revolt is begun and quelled in six months.
51 - Solaran disappears. Rumors erupt. General and chief
military aid, Auklung, takes control of the Empire. His rule is short
but ruthless as he struggled to keep control. Several small wars begin
and threaten to divide the Empire. Finally, 333 days after Solaran
disappeared, Auklung is found dead, thrown from the castle walls.
Solaran reemerges as Emperor, though appears a decade older.
55 - Solaran dies in a fire that consumed half of the Imperial
Palace. His son, Tallon-Dar assumes the throne after two years of battle
123 - Tallon-Dar dies after claiming he had secured his
immortality and slain all of his sons and possible heirs to the throne.
123-138 - Civil War erupts through the empire as generals,
nobles, and politicians vie for control over the nation. Pacifist and
scholar, Plabeous emerges as the victor after a drought and famine
cripple the armies of his enemies. Having remained neutral, his lands
and armies were unharmed by the drought, and he threatened to withhold
his amassed food stores from the warring factions. Facing starvation and
rebellion in their own lands, the leaders of the wars conceded and swore
loyalty to Emperor Plabeous.
140 - Plabeous dies. His nephew, Hardaa't takes the throne
following the untimely death of Plabeous' young son.
145 - Hardaa't accused of religious crimes, is burned at the
stake as a heretic. His son, Aemet, a priest of Zecharias, assumes the
throne. Aemet is regarded as a zealot and it is widely rumored that it
was he who levied the accusations against his father.
146 - Aemet declares that he rules by Zacharias' will and that
all who worship the man-god should pray "through" him. Aemet establishes
the Five Prayers of the day and demands that all people face the temple
149 - A coup by palace guards is foiled. Aemet places church
officials in charge of all activities. Nobles who do not affirm belief
in Zacharias and the rule of Aemet as king of all men are stripped of
titles and lands. Many are slain.
200 - Aemit dies, madness having taken his mind. His son Asin
is heir to the throne, but it will be ten years before the young child
is allowed to rule. Instead, the high priest of Zacharias maintained
power while establishing Asin as the "Holy Child" of Zacharias.
210 - Asin officially takes the throne at the age of thirteen.
The temple of Zacharias demands thousands of sacrifices to the young
223 - Emperor Asin begins studying sorcery despite his mentors'
disapproval. He begins to believe that through sorcery, he can become
more than just a servant of the gods, but can become a god.
230 - Emperor Asin declares himself a god and according to
some accounts, summons gods before him who acknowledge his reign.
Tournaments and sacrifices throughout the Empire are held to celebrate
234 - Capital of Endrak and surrounding lands destroyed by "fire from
heaven". This creates a new desert, the Broken Lands. Many
presume this is a sign from the gods' reawakening and rejection of the
Emperor as a god. The Empire relocates its capital to South East as Asin's
cousin, Yar'an-di assumes the throne. During the chaos that followed,
thousands of slaves escaped and formed an army of all speaking creatures
of the lands.
235 - 242 - The Great Revolt (Great Betrayal), the war that
resulted in the fall of the Empire.
242 - Corak's army lays siege to the remaining Endraki
strongholds through Corak's Pass. This eventually leads to the surrender
of Endrak to the slave armies.
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Age of Freedom
0 - Treaty of the Races signed. This treaty divides the lands of
Thorin into the major territories known as the Nations of Thorin. This
forms the nations of the Freedlends, Endrak, Siverandora, and the Lotus
Nations of Goblins. All nations begin rebuilding.
0-12 - Cities of the Freedlends rebuild. T'Aarn emerges as the
dominant city-state of the Freedlends.
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The Tome, Chapter 1
It was written, that the age of man had come to an end due to Manís
arrogance. Mortals had conquered the land, sea, and air, and sought to
become as gods. The gods of heaven, seeing how man had abused the land
were enraged as mortals ventured into their realm. A war in heaven ensued
as gods and men battled. Many of the gods sought power and made use of
this upheaval and joined the mortals. After four hundred years the mortals were
thrown from the heavens and the power hungry gods banished. For their
arrogance, the true gods rained fire, scorched the land, and made the water
Where the mountains touched the skies lay valleys of fire. Where ocean
stretched across the horizon, lay deserts of cracked and bleeding land.
Where once lay plains, rose great broken fingers of rock. The burning sky
cried tears for the innocent.
Finding that man had suffered, the gods returned to the heavens as the
eyes of the Torn god began to close.
After forty days, the Torn god awoke and darkness was lifted from the
lands. It was then that the true gods had returned. In the beginning, the land
was covered in ash and all was dark. The gods had seen that man had
suffered for his sins and said, "Let the light shine" and it was
done. Then the gods looked upon the earth and saw that it was barren,
and threw seeds across the hills, which became forests. The gods saw
this and said, "it is good" and returned to their eternal rest.
Another 40 days past and the gods returned and saw the land was barren
of crawling things. So they washed their hands and sprinkled life upon the
territories. Across the world creatures grew from the earth and
multiplied. And the spirit of the gods shown upon them, and they changed. And
all was good in the eyes of the gods, and they returned to the place of
Forty more days passed and the gods returned. It was then that their
hands touched Zacharias and woke him from his slumber under the earth. And
Zacharias ventured from his dwelling and saw all that the gods had
provided and was grateful.
When the gods spoke to Zacharias, he did not fully understand for he
was the first man to speak with the gods. In his awe, Zacharias forgot
his place and spoke inappropriately. For his insolence, the gods laid him
down in the place of fire and ice.
The gods released Zacharias on the third day, and
Zacharias conceded to the gods' will. Zacharias spoke with the gods, and
walked with them through the domain. In time, he became their companion entrusted with the power and knowledge the gods had bestowed on
him. Following one cycle, the gods returned to the stars.
Again the gods returned and saw that Zacharias longed for a companion. And
the gods asked Zacharias, "tell us what it is you desire in a
companion," so Zacharias told them. The gods provided what
Zacharias required, but Zacharias was unpleased, and hid this from the
gods for fear they would punish him.
In time, Zacharias grew to love his companion, though still longed for
another, one that would bare him a child.
Many years past, and Zacharias concealed his growing disgust for his
companion. So Zacharias ventured out into the world and gathered
what he required. Concealed from the gods' eyes, Zacharias sought to
create his perfect companion. Many days past, and the gods returned,
but Zacharias had hidden from them knowing his sins. They searched
for Zacharias, but could not find him. In time, the gods feared that
Zacharias had fallen to a creature of the land, and returned to their place
Then it was written, that the power of the gods fell upon Zacharias,
and born to him was his perfect companion Siverandora. Where there was
nothing, Zacharias had created life. Zacharias, the god. All praise was
given to him, the maker of life.
Many days passed, hidden from the eyes of the gods, and Zacharias and Siverandora lay down and bore a child named Kane, and they were happy.
Drunk with power, Zacharias abused the power of the gods and created
more companions. The new companions, however, were not like Siverandora,
but instead were not perfect. The first, a strong servant, bold and
ruthless, was born as Kans and with him a mate. Second, limber and sleek,
Zacharias called Phylus and his mate. Each bred and bore many offspring.
Kane, knowing these companions as friends, took one as his wife against
the word of his father. And following many days, a son was born unto them,
and they called him Draakar.
One day while hunting, the young Kane happened across a temple of the
gods. His thoughts went to worship, but remembered his fatherís fear.
Instead, Kane watched from a vantage until nightfall. Perplexed and
curios, Kane ventured into the halls of the great temple. From within the
walls, he could feel the presence of the godsí power as the earth shook
and he felt himself tremor. Fearing his life, Kane fled from the great
palace. In his haste, he met face to face with a beast, a Hur-lo-ron,
defender of the gods. A mighty struggle ensued, and with the power of his
father, Kane smote the Hur-lo-ron down and fled.
After one thousand ages, the will of Zacharias was lost, and as a god,
his body was returned to heaven.
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An Empire is Born
Following the words of the Tome, a great nation is forged, a nation of
Man; Endrak. Later generations saw this land prosper and grow. Endrak was
the center of all that was on Thorin. Great temples were crafted to praise
the life giver, Zacharias. It was during the days of expansion that the
humans returned to the arrogance of the ancient ones. Sects of the
Keepers, those that protected the writings of the word, believed that man
should be above all things, even the speaking children of their god. It
was then that the nation of Endrak became an empire.
The speaking creatures were conquered and enslaved, and forced to
maintain the human populous. The Kanis, sons of Kans, were made to war
against others. It was their duty as a conquered people, to follow the
rulers. Hard labor was also deemed appropriate, and the Kanis conceded.
Phylinx, though less willing to be ruled, were also enslaved. The
humans made house servants of them and used them for other purposes
unspeakable. The Phylinx were a patient race, biding their time for the
Even the goblins, the children of the gods, fell to the might of
the empire. The humans scattered them to all corners of the empire, for
the Emperor feared what they might do in numbers.
Legends say that when the emperor Asin rose to power, the gods had
awakened. The young emperor saw that the lands from the Eastern to the
Western seas were his. And the lands from the Thorin Mountains to the most
southern peninsula belonged to him. It was then that he believed himself
to be a god. Only a god could rule all the world. To praise him, he
demanded sacrifices of all kinds. Blood sports would bring him
entertainment. The power of the Myst protected him and cradled him in his
sleep. Then the gods returned.
Seeing what had been done, the gods were enraged. To punish mankind,
they sent fire from heaven, which struck at the heart of Endrak. The great
empire was shattered in a single hour.
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A World Divided
Following the destruction of the Empire, the speaking creatures
revolted. It was the Phylinx that began the revolution. Forever patient
they had formulated their plans generations in advance, waiting for such
an opportunity. The revolution began with little more than an escape. The
Phylinx and their allies fled from the cities and regrouped in the
southern forests. Sensing the coming war, many of the Kanis ranks joined
them. The camp of refugees grew from a small band to an army in less than
a month. The ranks filled with all races bent against the reign of the
Empire. The Great Revolt raged for ten years before victory was tasted. In
a search for peace, the races of Thorin sought a pact and divided the
lands to provide each race with a homeland.
The kingdom in the south is the home to humans. Known as Endrak, the
new Emperor seeks to dominate the lands and reclaim the continent. After
the Grand Betrayal (or Great Revolt as it is known in other lands), the
Empire of Endrak was cut apart. Before this time, Endrak spanned from the
Spine Mountains to the Southern Sea and crossed the lands from East to
West. In the plundering retreat, the armies of Endrak gathered riches
untold. In his paranoia, the Emperor has recruited the most learned
masters to command his legions. It is said that entire armies could fall
to the powerful magiks that Endrak controls.
North of Endrak are the Phylinx of Siverandora. Having been enslaved
for centuries, the Phylinx leaders sought to restore their lost heritage.
When the time came, it was the Phylinx that rose to the occasion. They
were the organizers of the Great Revolt. Deficient of the war-like talents
of the humans, the Phylinx recruited the goblin tribes and what humans
would follow. As soldiers, the Phylinx failed, lacking the stomach for
battle. Instead, they took the roles of generals, seeking methods to
weaken the enemy with the least amount of bloodshed. Though disgusted by
them, the Phylinx knew the goblins to be fierce warriors, whose hate of
the Empire was well deserved. It was the Phylinx that orchestrated the
unification of humans, goblins, Kanis, and Phylinx against Endrak.
After the war, the Phylinx acted as negotiators dividing the lands and
providing for each raceís needs. To their credit, they created their
homeland of Siverandora as a buffer between Endrak and the Lotus Nations
of the Hur-lo-ron. Without this, the goblins would have destroyed
themselves on Endraki spears. Though lacking in magik and monetary funds,
the Phylinx of Siverandora are kin to the land and are self-sufficient.
Just south of the Spine Mountains and to the East are the Lotus Nations
of the Hur-lo-ron. This is hard
land filled with the varying tribes of goblins. Here the tribes are
free to war with each other, but are kept within their lands by the
mountains to the north, the ocean to the east, Siverandora to the south,
and the Freedlends to the east. Any non-goblin that enters these
lands is bound to meet his fate. Each goblin tribe follows its own
rules, has its own hierarchy, and provides for itself in its own methods.
Most of the goblin tribes despise humans and think the Phylinx are
weak, but goblins lack the organization to form an army under any unified
East of the Lotus Nations are the Freedlends. Protected on all sides by
the steep rock of their plateau, the Freedlends is a nation of
city-states. Each city controls its own government, levies taxes, and
follows its own monetary system. In times of war the cities contribute
with arms, men, and supplies as determined by the Council. Each year, the
Council gathers in TíAarn to plan such details as travel and expansion
and discuss matters of the nation. Within the borders of the Freedlends is
the most diverse collection of speaking creatures. The Freedlends prospers
from the openness and equal protection of all races, and the trade each
culture brings. Though lacking a central economy or military, the
Freedlends has proven the most prosperous of the new nations.
To the east of the Freedlends lie the Broken Lands, a realm of mystery. The desert of the
Broken Lands burns under the sun and melts the flesh of men. It is said
that the nights grow cold enough to freeze a man solid. Legends say, that
the ancient Endraki lord Asin, demanded the gods follow him as servants.
For his insolence, the gods changed the winds, scorched the lands and sent
plagues against the lands of Endrak, dividing Thorin in two. Few venture
into the Broken Lands and none have returned. Those that felt foolish
enough to attempt such feats turn back at the first site of the desertís
unholy creatures. They have survived for very deadly reasons. Most of the Broken Landsí
creatures are nocturnal and despise the heat of the Sun.
Among the denizen of Thorin are the Kanis. A breed of warrior that is
unwelcome by strangers, but earn fanatical loyalty from comrades. The Kanis were held as slaves for
the armies of Endrak. They are vicious on the battlefield, and are the
strongest of the four species of Thorin. Their nomadic tendencies have
left them without a homeland save the few colonies south of the
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